Branch Prediction: The Definitive Guide for High-Performance C++

C++ Branch Prediction

Branch prediction plays a critical role in optimizing modern C++ applications, especially when low latency is a core requirement. Every time a program reaches a conditional branch, the CPU must decide which way the program will flow next. This prediction isn’t just a small detail — it directly impacts how efficiently the processor pipeline can stay full and productive.

Check out my Branch Prediction Checklist!

When branch prediction works well, the processor correctly guesses the next instruction and keeps chugging along. But when it mis-predicts, the CPU must discard speculative work, causing costly stalls. In latency-sensitive systems, such as high-frequency trading platforms, these stalls quickly add up to real performance penalties.

Effective branch prediction optimization helps reduce these penalties by writing code that plays nicely with the CPU’s prediction mechanisms. For C++ developers working close to the metal, understanding and guiding these predictions is not just a performance trick — it’s a fundamental skill. This article explores the mechanics of branch prediction and offers practical techniques to help you write branch-friendly, low-latency C++ code.

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What is Branch Prediction?

Branch prediction refers to the process by which modern CPUs predict the outcome of a conditional branch (like an if statement) before the actual condition is fully evaluated. This prediction allows the CPU to speculatively execute instructions from the predicted path while waiting for the condition to resolve. If the prediction turns out to be correct, the speculative work is kept. If the prediction is wrong, the CPU discards the speculative work and pays a penalty — known as a branch misprediction penalty — to recover and restart from the correct path.

At the hardware level, every modern processor includes a branch predictor unit. This specialized part of the CPU tracks the history of branches and uses that history to guess which way future branches will go. Processors rely heavily on these predictions to keep their pipelines full because waiting for branch conditions to resolve would stall the entire pipeline, wasting precious cycles.

Why Does This Matter in Low-Latency C++?

For everyday applications, a few mispredictions here and there may go unnoticed. But in low-latency C++ applications — like market data feeds, high-frequency trading systems, or real-time signal processing — every nanosecond counts. A single mispredicted branch can cost 10-30 cycles (or more), depending on the architecture. That’s a serious performance hit if your system handles millions of events per second.

Branch Prediction vs. Branch Elimination

It’s important to distinguish branch prediction from branch elimination. Prediction focuses on helping the CPU guess correctly. Elimination focuses on avoiding branches entirely by restructuring code to remove conditionals. Both are useful for performance, but this article focuses specifically on improving prediction accuracy for branches you can’t avoid.

What Affects Prediction Accuracy?

Several factors influence how well the branch predictor can do its job:

  • Branch History Patterns: Predictors work best when branches follow consistent patterns. Highly unpredictable or chaotic branches lead to frequent mispredictions.
  • Code Layout: The relative placement of branches and their targets (the “taken” and “not taken” paths) can affect how easily the predictor tracks them.
  • Data-Dependent Branches: Branches driven by highly variable or external data (like user input or network packets) are harder to predict accurately.
  • Indirect Branches: When a branch target itself depends on runtime data (like a virtual function call), prediction becomes even harder.

In short, branch prediction is a built-in performance feature of modern CPUs, but it works best when your code is branch-predictor friendly. Understanding how the predictor works — and how to write code that’s easy to predict — is an essential skill for advanced C++ developers working in low-latency environments. In the next sections, we’ll dive into specific techniques to improve branch predictability in your C++ code.


How CPUs Predict Branches (and Why They Fail)

Branch prediction relies on hardware components inside modern CPUs that attempt to guess the outcome of conditional branches before the actual condition is computed. This guessing game happens at incredible speed, and the success of these predictions directly affects performance in low-latency systems written in C++. To write fast code, you need to understand what these branch predictors do — and where they fall short.

How Branch Predictors Work

Most modern processors use dynamic branch prediction. This means the CPU doesn’t just predict all branches the same way; instead, it learns from past behavior. Whenever the CPU encounters a branch, it consults a Branch History Table (BHT) or Branch Target Buffer (BTB) — special caches that track whether this branch was taken or not taken in the past.

The predictor then guesses based on patterns. If a branch was taken 90% of the time during the last 1,000 runs, the predictor will bet that the branch will be taken again. Some CPUs even recognize patterns, like alternating branches (taken, not taken, taken, not taken), which is common in loops with conditions.

Branch Prediction Pipeline

The prediction process happens extremely early in the instruction pipeline:

  1. Instruction Fetch Stage – The CPU starts pulling in instructions before knowing exactly which path the code will take.
  2. Branch Prediction Check – The branch predictor makes its guess (taken or not taken).
  3. Speculative Execution – The CPU speculatively executes instructions from the predicted path, keeping results in temporary buffers.
  4. Condition Evaluation – The branch condition itself is finally evaluated (e.g., if (x > y) is computed).
  5. Correct or Flush – If the prediction was correct, the speculative work is committed. If the prediction was wrong, the work is discarded, the pipeline is flushed, and the CPU restarts from the correct branch target.

When Prediction Fails

The predictor isn’t magic — it struggles in certain situations:

CaseWhy It Fails
Highly Irregular BranchesIf a branch’s outcome is essentially random (e.g., data-dependent on incoming network packets), history-based prediction is useless.
First-Time BranchesCold branches (never seen before) can’t be predicted accurately because the predictor lacks history for them.
Indirect BranchesWhen a branch’s target isn’t fixed (like a virtual call or a jump table), the predictor needs to guess not just whether to branch, but where. This is much harder.
Data CorrelationIf a branch’s outcome depends on subtle data relationships (e.g., nested branches with subtle dependencies), history-based predictors struggle.

Why This Matters for Low-Latency C++

A misprediction costs somewhere between 10 and 30 cycles on a modern x86-64 processor — sometimes more on deeper pipelines. If your code has many unpredictable branches (or frequent indirect calls), those cycles pile up fast. In low-latency systems, where you’re fighting for every nanosecond, these penalties become unacceptable.

This is why branch prediction isn’t just an academic curiosity. It’s a first-class performance concern for developers writing C++ in high-performance, real-time, or financial trading environments. If you understand why branch prediction fails, you can start writing code that avoids these pitfalls — making your programs faster without needing fancier hardware.

Key Takeaway

The branch predictor is a high-speed guessing machine that tries to keep your CPU’s pipeline busy. But when it guesses wrong, the cost is significant — and unpredictable code means more wrong guesses. As a low-latency C++ developer, your goal is to write code the branch predictor can easily understand. The next section covers how to do exactly that.


Techniques to Improve Branch Prediction in C++

Once you understand how branch prediction works — and what causes predictions to fail — the next step is to write branch-predictor-friendly code. In low-latency C++, this means structuring conditionals, loops, and data access patterns to align with what the CPU can predict efficiently. Below are concrete techniques you can apply to make your code more predictable — and therefore faster.

Keep Branch Patterns Stable

Predictors excel at spotting repeated patterns. If your code consistently follows the same path under normal conditions, the predictor can learn and guess correctly almost every time.

Example (Bad — Unpredictable):

if (rand() % 2) {  // 50% chance either way — no pattern to learn
    processA();
} else {
    processB();
}

Example (Good — Predictable):

if (likely(condition)) {  // condition is true 99% of the time
    fastPath();
} else {
    slowPath();
}

The likely macro (or C++20’s [[likely]] attribute) tells the compiler which path is the “hot” path, helping the compiler optimize the layout to make the fast path the “fall-through” (default) branch. This aids prediction and improves instruction cache performance.

Avoid Data-Dependent Branches (When Possible)

If the outcome of a branch depends on data that varies widely (like incoming user input, network packets, or external data feeds), the predictor will struggle. In some cases, you can pre-sort data to make branches more predictable.

Example:

for (const auto& order : orders) {
    if (order.isHighPriority()) {
        processFast(order);  // unpredictable if orders are unsorted
    } else {
        processSlow(order);
    }
}

Better (if feasible):

std::partition(orders.begin(), orders.end(), [](const Order& o) {
    return o.isHighPriority();
});

// Process high-priority orders first (one branch prediction cost amortized over a batch)
for (const auto& order : orders) {
    processFast(order);
}

// Process low-priority orders afterward
for (const auto& order : orders) {
    processSlow(order);
}

Reduce Branch Frequency (Branchless Programming)

Sometimes, you can remove branches entirely by rewriting the logic to avoid conditionals. This isn’t always possible, but when it is, the gains can be substantial.

Example:

if (x < threshold) {
    y = lowValue;
} else {
    y = highValue;
}

Branchless (Better):

y = (x < threshold) ? lowValue : highValue;  // Conditional move (CMOV) on x86-64

This uses the CPU’s conditional move instruction, which doesn’t involve an actual branch, making it immune to mispredictions.

Update: Conditional Moves vs. Branches – What Compilers Really Do

Use Table Lookups Instead of Condition Chains

For certain problems (like state machines), replacing if-else chains with lookup tables can be more predictable.

Example:

switch (state) {
    case START: processStart(); break;
    case RUNNING: processRunning(); break;
    case STOPPED: processStopped(); break;
}

If the sequence of states is highly irregular, the predictor struggles. One option is to map state directly to a function pointer table.

using Handler = void(*)(State);
Handler handlers[] = {processStart, processRunning, processStopped};
handlers[state]();

This sacrifices a bit of readability but can improve prediction in very hot loops — especially if state sequences have some locality.

Structure Loops for Predictability

Loops often have termination checks — branches that happen every iteration. You can reduce these costs with countdown loops or precomputed loop limits.

Example:

for (int i = 0; i < N; ++i) {
    process(i);
}

If N changes frequently, the branch predictor struggles to predict how many times this runs. But if N is stable (or known at compile time), the predictor locks onto the pattern.

Align Code for Hot Branches

Modern compilers are good at this if you use [[likely]] and [[unlikely]], but you can also manually reorder code so the hot path is the straight-line path with no branches at all.

Example:

if (errorCondition) {
    handleError();
} else {
    processNormal();
}

Better:

if (!errorCondition) {
    processNormal();  // hot path
} else {
    handleError();
}

This reduces the chance of costly taken branches when the hot path is followed.

Use Profile-Guided Optimization (PGO) to Improve Branch Prediction

PGO instruments your application under realistic loads, collecting real-world branch prediction data. On subsequent builds, the compiler uses this data to optimize branch layouts based on actual runtime behavior.

Command example (GCC):

g++ -fprofile-generate app.cpp
./app   # Run under typical load
g++ -fprofile-use app.cpp

PGO helps the compiler automatically apply branch prediction optimizations based on how your application behaves in the field.

In low-latency C++, your job isn’t just writing correct logic — it’s writing predictable logic. By understanding the branch predictor’s needs and tailoring your code to fit, you reduce costly mispredictions. Fewer mispredictions mean lower tail latencies, smoother performance, and ultimately faster applications. In the next section, we’ll cover tools and techniques to measure whether your code is actually becoming more predictable.


Measuring and Analyzing Branch Prediction in C++

Optimizing branch prediction in C++ is only half the battle. To know if your changes actually work, you need to measure prediction accuracy and analyze how branches behave in real-world scenarios. This is especially critical for low-latency systems, where theoretical improvements don’t always translate into real performance gains under production load.

Why Measurement Matters for Branch Prediction

Modern CPUs are complex, and their branch predictors are incredibly sophisticated. Even small changes to your code (like reordering functions or tweaking compiler flags) can subtly change branch prediction behavior. Without direct measurement, you’re flying blind.

In low-latency systems, precision matters: A 99% accurate branch predictor might still cause unacceptable tail latency in a trading system or real-time feed handler. Your goal is to continuously monitor branch prediction accuracy and correlate it with observed latencies.

Tools for Measuring Branch Prediction

Here are tools that can give you hard data on how well your branches are being predicted:

ToolPlatformKey Features
perfLinuxCollects hardware counters (including branch misprediction counts)
VTune ProfilerLinux & WindowsProvides detailed branch prediction analysis along with pipeline stalls
Valgrind/CallgrindLinuxSimulates branch prediction in a software-based profiler
Hardware Performance Counters (rdpmc)LinuxDirectly queries hardware counters from user space (advanced)

Example: Measuring Branch Prediction with perf

If you’re on Linux, perf can give you direct access to the CPU’s branch misprediction counters. Here’s a simple example to profile a program:

perf stat -e branch-misses,branches ./your_app

This gives output like:

       1,234,567      branches
          12,345      branch-misses

This tells you the total branches executed and how many were mispredicted. The branch miss rate is the key number to watch:

branch miss rate = branch-misses / branches

For low-latency systems, a branch miss rate over 1% should raise alarms, and sub-0.5% is ideal for ultra-low-latency paths.

I highly recommend writing portable code that you can compile, test, and optimize on Windows as well as Linux. This gives you access to different tools which are good at different things. Not only does this make your code more stable, it provides opportunities for testing that may not otherwise be available.

Interpreting the Results

Raw counts alone aren’t enough. You also need to correlate:

  • Branch miss spikes vs. latency spikes (are mispredictions clustering around slow responses?)
  • Branch miss patterns under different loads (does your predictor degrade under stress?)
  • Prediction accuracy in cold vs. warm runs (does your predictor need a warm-up phase?)

Many profiling tools, like VTune, can show annotated source code, highlighting which specific branches are mispredicted most often. This allows laser-focused optimization on hot mispredicted branches, rather than wasting time on irrelevant code.

Microbenchmarking for Controlled Branch Prediction Tests

Sometimes, you want to isolate a small piece of code to measure prediction accuracy in a controlled environment, away from the noise of a full application. Libraries like Google Benchmark and Celero let you write precise microbenchmarks.

Microbenchmarking with Celero

When optimizing branch prediction, it’s often useful to isolate specific code blocks and measure their branch prediction behavior in a controlled environment — away from the noise of the full application. This is where Celero comes in.

Celero is a C++ benchmarking library designed for high-precision performance testing. It’s particularly well-suited for measuring tight loops, branches, and small code paths, making it a great fit for analyzing branch prediction in low-latency C++.

Why Use Celero?
  • Supports statistical analysis (mean, standard deviation, confidence intervals).
  • Runs warm-up iterations to eliminate cold-start effects.
  • Works well with both small and large code sections.
  • Easy to integrate with perf or hardware counters for deeper branch analysis.
Example: Benchmarking a Conditional Branch with Celero

Here’s how you might set up a Celero test to measure the cost of a simple branch in isolation:

#include <celero/Celero.h>
#include <random>

CELERO_MAIN

// Setup: A function with a branch that's easy to mispredict
int processWithBranch(int x) {
    if (x % 2 == 0) {  // Simple conditional branch
        return x * 2;
    } else {
        return x * 3;
    }
}

// Benchmark fixture to generate random data
class BranchFixture : public celero::TestFixture {
public:
    std::vector<int> data;

    void SetUp(const celero::TestFixture::ExperimentValue&) override {
        data.resize(1000);
        std::mt19937 rng{std::random_device{}()};
        std::uniform_int_distribution<> dist(0, 100);
        std::generate(data.begin(), data.end(), [&] { return dist(rng); });
    }
};

// Benchmark the branching code using Celero's API
BASELINE_F(BranchPrediction, Baseline, BranchFixture, 0, 100) {
    for (auto x : data) {
        celero::DoNotOptimizeAway(processWithBranch(x));
    }
}

// Alternative version (e.g., branchless variant for comparison)
BENCHMARK_F(BranchPrediction, Branchless, BranchFixture, 0, 100) {
    for (auto x : data) {
        celero::DoNotOptimizeAway((x * (2 + (x & 1))));
    }
}
Explanation
  • CELERO_MAIN: Sets up the Celero framework.
  • BranchFixture: Prepares test data — in this case, random integers.
  • BASELINE_F: Measures the branching version of the function.
  • BENCHMARK_F: Optionally compares a branchless variant, if you want to test how much faster eliminating the branch is.
Measuring Branch Prediction Directly

To go further, you could combine Celero runs with perf to measure actual branch misses during the benchmark:

perf stat -e branch-misses,branches ./benchmark_app

This gives you both timing (from Celero) and branch prediction data (from perf) — a complete view of your optimization work.

Why This Matters

When working on low-latency C++, you need fine-grained control and visibility into every cycle your code spends. Using Celero helps you systematically measure the impact of branch prediction optimizations — and proves whether your changes actually matter. For real-world projects, this approach also makes your optimizations repeatable and easy to test across different CPUs.

For full documentation and advanced features, check out the Celero GitHub page. With proper microbenchmarking, you’ll make data-driven decisions about branch prediction, not just guesswork.

Finally, you can combine this with perf or VTune to directly measure branch mispredictions within the benchmarked code, providing precise feedback during development.

Real-World Branch Prediction Analysis: Latency Profiling

In production, you need continuous profiling to monitor branch prediction behavior under realistic loads. This is especially critical for systems with bursty traffic (like market data feeds) where prediction patterns shift under load spikes.

  • Collect regular perf stat snapshots in production.
  • Correlate branch miss rate with P99 and P999 latencies.
  • Automate alerts if branch miss rates cross critical thresholds.
  • Consider exporting hardware counters directly into your observability stack (Grafana/Prometheus).

You can’t optimize what you don’t measure. When working on branch prediction in low-latency C++, always combine targeted code changes with concrete branch prediction metrics. By tracking misprediction rates over time — and correlating them with actual latency data — you ensure that your optimizations deliver real performance gains, not just theoretical wins.

In the next section, we’ll explore common anti-patterns that sabotage branch prediction and how to refactor your C++ code to avoid them.


Common Anti-Patterns That Sabotage Branch Prediction

Even experienced C++ developers often write code that unintentionally defeats the CPU’s branch predictor. These anti-patterns create erratic or difficult-to-predict branch behavior, leading to excessive mispredictions and costly pipeline flushes. When working in low-latency C++, identifying and eliminating these patterns is crucial to keeping your application fast under real-world conditions.

Data-Dependent Branches in Hot Loops

One of the most common offenders is a data-dependent conditional inside a hot loop — especially when the data comes from an unpredictable source like a network socket or external hardware. When the data is statistically random, the branch predictor has no useful history to rely on, leading to frequent mispredictions.

Example:

for (const auto& packet : incomingPackets) {
    if (packet.type == CONTROL_MESSAGE) {
        handleControl(packet);
    } else {
        handleData(packet);
    }
}

If packet types arrive randomly, the branch predictor becomes almost useless, resulting in a constant stream of mispredictions. This hurts both average latency and tail latency.

Fix:

  • Batch and group similar packet types together before processing.
  • Process control and data packets in separate loops to avoid unpredictable branching within the loop.

Excessive Use of Virtual Calls (Indirect Branches)

Virtual function calls in C++ are implemented as indirect branches, meaning the CPU can’t predict the exact target until the virtual table (vtable) lookup resolves at runtime. These are much harder to predict than direct branches.

Example:

std::vector<std::unique_ptr<MessageHandler>> handlers;
for (const auto& handler : handlers) {
    handler->handleMessage();
}

If the sequence of handlers is unpredictable (different handler types mixed together), the indirect branch prediction rate suffers badly.

Fix:

  • Use CRTP (Curiously Recurring Template Pattern) to avoid virtual calls in performance-critical paths.
  • Group handlers of the same type together to improve locality and prediction accuracy.

Highly Nested Conditionals

Deep nesting of if/else blocks creates complex branch patterns that the predictor struggles to track — especially when different code paths are hit under different circumstances.

Example:

if (conditionA) {
    if (conditionB) {
        processAB();
    } else {
        processA();
    }
} else {
    if (conditionC) {
        processC();
    } else {
        processDefault();
    }
}

This creates a branching tree with exponentially growing combinations. The more nesting, the harder it becomes for the predictor to find a clear pattern.

Fix:

  • Flatten logic using state machines, lookup tables, or other techniques.
  • Precompute decision logic into a single lookup value that drives a simpler dispatch mechanism.

Mixing Hot and Cold Code Paths

When performance-critical code (hot path) and rare error handling (cold path) are mixed into the same function, the branch predictor gets confused — especially if the error path occasionally becomes hot during abnormal situations.

Example:

void processMessage(const Message& msg) {
    if (msg.isCorrupt()) {
        logError(msg);
        return;
    }
    // Normal fast path here...
}

This is problematic if corruption suddenly spikes (e.g., bad upstream feed), because the branch predictor was trained to expect the fast path.

Fix:

  • Move cold paths into separate functions so they don’t pollute the branch predictor’s history for the fast path.

Over-Reliance on Dynamic Polymorphism and Generic Interfaces

Excessive indirection through generic containers, dynamic polymorphism, and function pointers turns predictable code into a sea of indirect branches, which are far harder for the predictor to handle efficiently.

Example:

std::vector<std::function<void()>> callbacks;
for (auto& cb : callbacks) {
    cb();
}

This is flexible, but terrible for branch prediction if the callback sequence is highly variable.

Fix:

  • Prefer template metaprogramming or compile-time polymorphism.
  • Structure hot loops to work with concrete types, avoiding indirect calls entirely.

Ignoring Profile-Guided Optimization (PGO)

Even if your code is written cleanly, the compiler doesn’t automatically know the exact runtime behavior. As a result, it might lay out branches suboptimally — placing cold paths inline or ordering branches inefficiently.

Fix:

  • Use PGO so the compiler sees real-world branching patterns during training runs, enabling it to generate better branch layouts.
  • Example with GCC: g++ -fprofile-generate app.cpp ./app # Run under normal workload g++ -fprofile-use app.cpp

Branching on Unpredictable Timestamps or Random Values

This might sound obvious, but branches directly dependent on system clocks, random numbers, or other entropy sources are fundamentally unpredictable. These should be completely avoided in latency-critical code.

Example:

if (std::chrono::steady_clock::now() > deadline) {
    expireSession();
}

This type of time-check branch will never form a stable pattern, making prediction nearly impossible.

Fix:

  • Move time checks outside hot loops.
  • Use periodic batch expiration instead of per-item expiration.

Many of these anti-patterns stem from writing for flexibility first, performance second. In low-latency C++, you often have to invert that mindset — prioritizing predictability and branch-friendliness over generic designs or “clever” abstractions.

Most of these anti-patterns can be fixed without losing correctness — by restructuring logic, applying sensible pre-processing, and separating hot and cold paths.


Final Thoughts and Key Takeaways

Mastering branch prediction is not just a niche skill — it’s a cornerstone of writing low-latency C++. Every modern CPU has a sophisticated branch predictor, but its effectiveness hinges on how predictable your code actually is. When you write unpredictable branches, the CPU pipeline stalls, costing you dozens of cycles per misprediction. In low-latency systems, where nanoseconds matter, this is not just a performance bug — it’s a design flaw.

Key Takeaways

Branch prediction is hardware’s way of guessing where your code will go next. When the CPU guesses right, performance hums along smoothly. When it guesses wrong, pipelines flush, and latency spikes. Keep your code simple.

Predictability beats cleverness. If you want raw speed, write code that follows consistent patterns the predictor can learn — even if that means reducing flexibility or applying slightly awkward code structures.

Not all branches are equal. Direct branches are easier to predict than indirect branches (like virtual calls), and data-dependent branches (especially those tied to random data or external inputs) are the hardest to predict.

You can measure prediction accuracy. Tools like perf, VTune, and Celero give you branch miss rates, which are directly tied to latency in hot paths. Without these metrics, you’re just guessing.

Every branch in a hot loop is a liability. The tighter the loop and the hotter the code path, the more critical it becomes to eliminate, flatten, or reorder branches for maximum predictability.

Compiler hints and PGO help — but they aren’t magic. [[likely]] and [[unlikely]] give the compiler useful hints, and Profile-Guided Optimization (PGO) lets the compiler optimize based on real-world branch data. But these tools can’t fix fundamentally unpredictable code.

Continuous profiling matters. Branch prediction performance can shift under real-world load, so you need to monitor branch miss rates in production — not just in benchmarks.

If you want to dive even deeper, these resources offer outstanding detail on both hardware and software techniques related to branch prediction and low-latency C++:

  • “Computer Systems: A Programmer’s Perspective” by Bryant and O’Hallaron — Comprehensive treatment of modern CPU architecture, including pipelines and predictors.
  • “Optimizing Software in C++” by Agner Fog — Practical techniques for writing CPU-friendly code, with a strong focus on branch prediction.
  • Intel’s Optimization Manual — Direct insight from the people who design the processors.
  • CppCon Talks on Low-Latency C++ — Search for presentations by experts like Jon Kalb, Jason Turner, and Björn Andrist.
  • Celero Benchmarking LibraryGitHub Repo

Final Word

In the end, branch prediction is a dance between your code and the CPU. When they move in sync, your application flies. When they step on each other’s toes, you get stalls, missed deadlines, and spiky latency. The best low-latency C++ developers understand that this dance begins not in the profiler, but in the design phase — when you write code that’s built to predict well from the very first if statement.

What’s Your Experience?

Have you run into branch prediction surprises in your performance work? What’s your go-to trick for making branches faster in low-latency C++? Share your insights in the comments — I’d love to hear how you’re tackling this in the real world.


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